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Showing posts from November, 2021

MeshCentral - 1k Stars, Sendmail, SSO, Quick Type, Assistant

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A notable milestone happened last week as MeshCentral crossed 1000 stars on GitHub which is wonderful. In addition, lots of new features where added. For example, MeshCentral now has built-in support for Telnyx SMS provider, support was added for sending email using the sendmail command, improvements were made to MeshCentral Assistant and much more. The last two weeks have been excellent with a lot of community activity. In detail: 1000+ Stars on GitHub . The initial commit of MeshCentral to GitHub was on August 28, 2017. Since them, the community has ramped up and last week, the MeshCentral GitHub repository reached over 1000 stars. This is a wonderful achievement and shows how much interest the project is getting. Thank you to everyone in the community for the participation. Sendmail support . Administrators can configure and use the Linux “sendmail” command to send email messages. With the latest version of MeshCentral, the built-in email support can now also be configured to use t...

MeshCentral - PostgreSQL, Streaming, Pre-Defined Strings, Assistant

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This week the big news is the addition of PostgreSQL database support to MeshCentral, making MeshCentral more flexible than ever. More features were added at the request of the community, notably adding streaming support to the recorded session player and pre-defined strings in remote desktop. In detail: PostgreSQL Database Support . MeshCentral already supported four different back-end databases (MongoDB, MySQL, MariaDB, NeDB) and last week we added another one with the addition of PostgreSQL, a widely used, high-performance, open-source database. MeshCentral supports this new database natively, no adaptation layers needed. More back-end database support means that more administrators will be able to deploy MeshCentral on their existing infrastructure. Stream Session Recordings . Requested by the open-source community, recorded sessions can now be replayed directly from the server using the new streaming player. The new player will connect back to the server using web sockets and stre...